Ready or not pvp8/18/2023 ![]() Then they sail away somewhat, so he has us chase them down and we blow up their ship after they try to fire at us. We see this random galleon, and he wants to cannon himself at it to hide on it, just to mess with them for a bit. I was duoing a brigantine with my friend yesterday, who has an obsession with putting gunpowder kegs on other ships. See the linked topics in my post a ship is coming to sink you they don't know what's going on. That's what your assume it is already, but my and many others experience is very well balanced about friendly and hostile players. The thing about PvE servers is that there is then not that much uncertainty about players in Adventure mode. To me it's boring like hell, but i dont rate about that. Play on Alliance Servers, find people who lock down entire servers to ally and farm PvE the whole time. I also dont ask for PvP in a pure coop pve game.īut i also like some PvP and the uncertainty about other players sails on the horizon what is a core element of SoT. If you dislike PvP for whatever reason, no need to justify, this game is just not for you, because it's a PvPvE sandbox game. Horizontal progression makes it anyway not affecting you or anyone else if you loose. If someone is trashtalking and even insulting report for sure. It happens and at best you both aproach it playfull, fun orientated and dont take it too serious if you loose, because it's a game. The overall experience is not hostile and trolls all the time trying to sink you. Possible overreaction and exageration because of sour looser? How many ships you have spottet on the horizon that were not heading for you to kill on sight? Due to the fact there is no passive mode or way to avoid players whos only joy in life is to ruin someone else's good time.ĭuring your 4 hours of gathering loot, did you see other ships that have left you alone, were passive and peacefull? It is headed your way to destroy the last 4 hours of progress you have attempted to make. (They sonk in seconds, prob explains why we just needed a few min to get to them).Ĭould be that it's quieter in Europe or maybe because we are on a galleon but we often we only have PvE experiences during the evenings we said in Need a system to opt out of the problem is there is absolutely NO question what the ship on the horizon is up to. I hope you'll have better luck in the future, happy sailing!Īmen, hence why i have 3 PvPvE-ers in my crew while i'm myself a PvE-er (aka captain).Īlthough i must say we have less and less PvP on the seas unless we initialise it first, last wednesday for example we had 1 pvp encounter with an other Galleon (them sailing with the Jolly Roger) (in 6 hours of sailing), but only after we chased them for a few min. At the moment in this game's current state you can't have one without the other. My crew prefers the PvE content above all else, but in order to survive we've had to learn how to PvP. Other people's fun can unfortunately result in your fun getting spoiled. I understand your frustration, I've been there, and it's a learning process. Some crews don't know if the target ship has loot aboard until they confirm for themselves. Some crews enjoy PvP regardless if the target is carrying loot or not. ![]() Here's what the design director of the game thinks about PVE said in Need a system to opt out of PVP: I'm sorry you don't like the PVP aspect of this PVEVP game but the premise of the game is plastered everywhere in the shop, reviews, trailers: you will face other crews, you will face AI threats. ![]() When we don't encounter any other ships, we have loads of fun, but as soon as one of these people just sink us for the 'luls' it loses the fun factor and becomes much less enjoyable. Stuff like this is what makes these game no fun to play.Īt that point switch server if the same crew bothers you that much. ![]() The first time I can understand, but the second time within 5 minutes we were attacked again, REALLY? There needs to be an option to opt out of PVP. We had NOTHING on the ship and freshly spawned at that. My friend and I respawn and get our new ship only to be bombarded by the same asshats that got us the first time. How about robbing people in a game named Sea of Thieves? Doesn't sound too far-fetched of a reason to me. Me and a buddy were just going about our business and for no reason what so ever another ship came and sank us. Let me guess, you are the judge on whether it's needed or not? There needs to be a system implemented to stop the constant PVP when its not needed. Welcome to the forums! Honored to reply to your very first post. ![]()
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